NO FAKE — Privacy Policy

Effective: 11 October 2026. Applies to NO FAKE, Android package com.tosh.fake, and its official WebGL website. Contact: Sup_rivalcrest@outlook.fr.

Game data stored on your device

NO FAKE saves in-game Gold, upgrade levels, unlocked levels, and the selected level locally using Unity PlayerPrefs. A local migration backup may also be retained. This data is not sent by the game's save system to a game server. It is used to restore progress and upgrades. Clearing the app's storage in Android settings deletes local progress; Android device backups, if enabled by your device, are managed by Android separately.

The current game does not require an account or wallet. The audited runtime and active package dependencies contain no advertising SDK, analytics SDK, payment SDK, account system, multiplayer service, or blockchain integration. Gold is an in-game balance, not a financial asset.

Update requests and hosting

On Android startup, the app makes an HTTPS GET request to the NO FAKE update manifest on no-fake-updates.rpsbattlepro-crl.workers.dev. If you choose UPDATE, it downloads the APK from the same service. Requests do not include game progress, a game account identifier, a wallet address, or an explicit telemetry payload. Like other internet requests, they expose network information such as an IP address, request time, and HTTP headers to the hosting infrastructure.

Cloudflare operates the update infrastructure. Its network processing and any enabled server logs are separate from the local save system. No fixed hosting-log retention period is specified in this policy. For questions about hosting information or logs, contact Sup_rivalcrest@outlook.fr.

Downloads are stored in the app's own update directory. REQUEST_INSTALL_PACKAGES allows opening Android's installer for a verified update of NO FAKE; Android asks you to approve installation. The app does not request contacts, location, microphone, camera, or broad device-storage access.

The public WebGL website is hosted on Vercel. Visiting it also involves ordinary hosting/network requests, and the WebGL game stores progress locally in the browser. This policy does not imply that hosting providers receive no technical data.

Your choices and contact

You can play when the update check is unavailable, decline an optional update, and clear app storage to erase local progress. There is no game account to delete.

You may contact NO FAKE support about privacy or hosting information at Sup_rivalcrest@outlook.fr.